I don't play with Narukami, so unfortunately I can't tell you if there's anything right/wrong with it.
As for the Gold Paladin deck, I see the number 17 for g0, but only 12 triggers. I'm assuming there was supposed to be 4 heals there, So I won't say anymore about that.
g1:
-2 Raging Storm
+2 Sleygal Dagger
I myself haven't seen a use for Raging Storm really other than for Duke, and even then it's iffy. If the deck is built right, you shouldn't need to use it to add the card you missed. I could see them switched for Sleygal Daggers to boost Tripp normally or boost Badgemagus with a counterblast.
g2:
-1 Badgemagus
+1 Sleygal Dagger
If you still think you need Raging Storm, and because you'll need to have Beaumains out before you need Badgemagus, I suggest swapping out one for a Dagger instead.
g3:
-2 Blond Ezel/Platina Ezel
+2 Daikengo
When the ride chain goes off, your extra are gonna be dead weight except for sentinel shields. Give them an extra purpose as well as giving Gareth something to boost once Ezel gets out with Daikengo.
That's my thought anyway...